Archived Changes for Qophelo's Simulate (4 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69d90b9cb9df54a295fd6c24 spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells. → This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Improbable or Impossible spells.
None mykonos_
69d90b34b9df54a295fd6c23 spells Qophelo's Simulate Update Approved
Upkeep Cost:
1 → 0
None mykonos_
69d90acbb9df54a295fd6c1e spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. Increase the cost of this spell by three for every progress per session the quest already has. - Cost 7, (+1 Progress per session) - Cost 11, (+2 Progress per session) - Cost 15, (+3 Progress per session) - Cost 19, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells. → This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. The cost and complexity of this spell may change according to already existing progress per session, shown on the below table: - Cost 7, (+1 Progress per session) - Cost 10, (+2 Progress per session) - Cost 13, +1 base complexity, (+3 Progress per session) - Cost 16, +2 base complexity, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells.
None mykonos_
69d90964b9df54a295fd6c1a spells Qophelo's Simulate Update Approved
Effect:
This spell may be cast on a progress quest that is being used to create spells. If successful, an additional progress quest slot is created for the quest. This additional slot passively earns an amount of progress per session, chosen when the spell is cast, up to a maximum of +3 progress per session. This may not be increased via mech-rp. This spell cannot be used to create Very Hard or harder spells. Only one additional progress quest slot may exist from this spell at a time. The cost, complexity and upkeep of the spell is based on the below table. - Cost 4, Upkeep 1, Average | +1 Progress per session - Cost 6, Upkeep 2, Hard | +2 Progress per session - Cost 8, Upkeep 3, Very Hard | +3 Progress per session → This spell may be cast on a progress quest that is being used to create spells, acting as a mech-rp used to increase progress per session. Increase the cost of this spell by three for every progress per session the quest already has. - Cost 7, (+1 Progress per session) - Cost 11, (+2 Progress per session) - Cost 15, (+3 Progress per session) - Cost 19, (+4 Progress per session) This spell cannot be used to create Very Hard or harder spells.
None mykonos_